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$2.00

Sometimes your characters find themselves in a library, where scrolls and books fill the wall. Other times, they may open a dusty drawer in an empty castle and come across some forgotten reading material. Or they’re waiting for the town mayor to return to his office and they’re perusing his shelves.  In any case, here are 100 book titles they might see.

$2.00

Whether it’s an inheritance, or winning something in a contest, or even finding something along side the roadway – sometimes a character or a party acquires treasure. If it’s always money, then that can get boring. Here’s a list of one hundred different items with which you can reward the players. Feel free to use d100 to choose randomly, or simply pick something from the list that would mess with them the most!

$2.00

The small wooden chest is exquisitely made from the finest wood, with not a seam showing. The delicate hands of a gentlewoman could carry it easily, yet it looks large enough to hold most of a lady’s personal effects. You open the top slowly. The first thing that catches your eye is what appears to be an emerald, set atop a band of silver. It’s nestled in a fine lace-trimmed handkerchief, delicate fabric gleaming white in the light of your candle. And taking up half the small chest you see a silk pouch. Trying to untie the knotted strings, you hear the distinct clink of coin against coin. The bag falls open, and gold gleams before you! At least one hundred pieces! Your heart beats faster, but something even more wondrous catches your eye. Reflected in a small mirror under the lid is a gorgeous creature. Is that. . . you?

Is the casket of beauty a blessing, or a curse?  It’s all in your point of view.  Or perhaps, your point of possession.

“Dude – this is awesome. Seriously.” – Chris S., DM

$2.00

There are several ways a character can gain possession of this sword.  Mainly, by being swindled in some way.  Whether it’s being challenged to an armwrestling match they cannot lose, taking it from an enemy who is playing dead, or being “gifted” with it for performing some minor action, gaining this sword is really about the other person getting rid of it.

$3.00

A thoroughly vicious hobgoblin, Crackbone is an NPC designed to meet your adventurers at least three times.  Of course, other NPCs your players meet can attribute any heinous activity that occurs “offstage” in your campaign to Crackbone, whether true or not.

Compatible with the 5th edition of the world’s most popular role playing game.  Easily works with other games as well.

$3.00

When our heroes first meet Lord Ranulf and Lady Elowhere, Ranulf is the Baron of Caleesia.  He and his wife have been summoned to Narwick castle by King Fustian, who is ill.  Fustian wants someone suitable to take over his duties while he’s ill, and his council has advised him that Ranulf is the best choice.

Ranulf and Elowhere are officially named the true King and Queen of Narwick. This leaves them in an extremely powerful position over the adventurers. They can:

  • Send the characters on further quests
  • Have the heroes investigate if King Fustian was murdered and, if so, why
  • Make them spies for Narwick
  • Send them to negotiate treaties with other kingdoms
  • Have them investigate far-off lands
  • Have them lead an army against an enemy
  • Have them investigate paranormal or occult occurrences
  • Put them in the dungeon for crimes they (may have) committed
  • Banish the group for various offenses
  • Send the group to guard another group or person
  • Be the reason for anything else you dream up

Compatible with the 5th edition of the world’s most popular role playing game.  Easily works with other games as well.

$5.00

Coming soon!

$4.00

Do you have a world where you want to keep things simple?  Then this pantheon is for you!  Only 4 gods & goddesses, and one major bad demon (who has 9 tagalong minions).  All the races venerate a deity or one of their aspects.  Or maybe the demon.

Sometimes your characters find themselves in a library, where scrolls and books fill the wall. Other times, they may open a dusty drawer in an empty castle and come across some forgotten reading material. Or they’re waiting for the town m Read More
$2.00
Whether it’s an inheritance, or winning something in a contest, or even finding something along side the roadway – sometimes a character or a party acquires treasure. If it’s always money, then that can get boring. Here’s a list of Read More
$2.00
The small wooden chest is exquisitely made from the finest wood, with not a seam showing. The delicate hands of a gentlewoman could carry it easily, yet it looks large enough to hold most of a lady’s personal effects. You open the top s Read More
$2.00
There are several ways a character can gain possession of this sword.  Mainly, by being swindled in some way.  Whether it’s being challenged to an armwrestling match they cannot lose, taking it from an enemy who is playing dead, or bein Read More
$2.00
A thoroughly vicious hobgoblin, Crackbone is an NPC designed to meet your adventurers at least three times.  Of course, other NPCs your players meet can attribute any heinous activity that occurs “offstage” in your campaign to Crackbon Read More
$3.00
When our heroes first meet Lord Ranulf and Lady Elowhere, Ranulf is the Baron of Caleesia.  He and his wife have been summoned to Narwick castle by King Fustian, who is ill.  Fustian wants someone suitable to take over his duties while he Read More
$3.00
Coming soon!
$5.00
Do you have a world where you want to keep things simple?  Then this pantheon is for you!  Only 4 gods & goddesses, and one major bad demon (who has 9 tagalong minions).  All the races venerate a deity or one of their aspects.  Or m Read More
$4.00